探索 Xbox 多屏游戏的无限可能
随着我们为2025年游戏开发者大会(GDC)做准备,我们无比期待与行业内的朋友和同事们相聚,探索众多令人兴奋的新机遇。今年的GDC将于3月17日至21日在美国加利福尼亚州旧金山的莫斯康会议中心举行。我们将举办合作伙伴会议,参与大会演讲,并赞助诸如IGF颁奖典礼和ESA基金会“Nite to Unite”等活动。
来到莫斯康南馆Xbox休息区的与会者将有机会体验最新的PC平台上的Xbox游戏,参加Xbox开发专家的问答环节,并了解在PC、云平台和主机上开发Xbox游戏的机会与优势。
Xbox正在扩展到任何设备的任何屏幕上,让每个人都能更轻松地与朋友一起游戏——无论他们选择使用Xbox主机、PC、智能电视还是移动设备。在GDC上,我们邀请游戏开发者深入了解Xbox多屏游戏的意义。我们致力于帮助游戏开发者抓住这一机遇,开发跨平台游戏,充分利用Xbox的多设备优势。我们的展区将展示游戏开发者如何通过Xbox触达更多玩家,并分享那些成功开发者的案例。
无论你是独立开发者还是经验丰富的专业人士,Xbox的演讲者都将为你提供开发旅程中每个阶段的见解。请查看以下完整日程安排。如果你将远程参与,可以访问我们的游戏开发资源中心了解更多信息。若想了解更多关于游戏AI的内容,请访问我们的游戏AI资源中心。
对我们来说,GDC 2025不仅是展示Xbox开发者体验的机会,更是与合作伙伴携手合作、共同推动游戏未来的重要时刻。期待与您相见!
Monday, March 17
The Future of Gaming Supported by AI: How Xbox is Empowering Players and Creators (Presented by Microsoft)
Speaker:Fatima Kardar (Microsoft), Sonali Yadav (Microsoft)
Date:Monday, March 17
Time:9:30am - 10:30am
Location:Room 3011, West Hall
UX Summit: UX Writing: A New(ish) Craft in Mobile Games
Speaker:Patricia Gomez (King)
Date:Monday, March 17
Time:9:30am - 10:30am
Location:Room 2010, West Hall
AI Innovation for Game Experiences: From Research to Prototyping (Presented by Microsoft)
Speaker:Haiyan Zhang (Xbox), Katja Hofmann (Microsoft)
Date:Monday, March 17
Time:10:50am - 11:50am
Location:Room 3011, West Hall
Community Management Summit: Social Media Microtalks: Authenticity from You and the Business “We”
Speaker:Cindy Tran (Obsidian Entertainment), Antonio Cara (DeNA Corp.), Harper Jay MacIntyre (Double Fine Productions Inc), Livvy Hall (Xbox Game Studios Publishing), Megan Spurr (Microsoft)
Date:Monday, March 17
Time:10:50am - 11:50am
Location:Room 2014, West Hall
Live Service Games Summit: Reinventing ‘Candy Crush Soda’ for the Next 10 years
Speaker:Abigail Rindo (King), Paul Hellier (King)
Date:Monday, March 17
Time:10:50am - 11:50am
Location:Room 2006, West Hall
Animation Summit: 'Diablo 4': Bringing to Life the Priestess of Hatred
Speaker:Chad Waldschmidt (Blizzard Entertainment)
Date:Monday, March 17
Time:3:50 pm - 4:20 pm
Location:Room 2018, West Hall
Machine Learning Summit: Fitting Armor Assets in ‘World of Warcraft’ with Deep Learning
Speaker:Zhen Zhai (Blizzard Entertainment)
Date:Monday, March 17
Time:5:30pm - 6:00pm
Location:Room 3018, West Hall
UX Summit: Making the World Playful: The Importance of Accessible Mobile Games
Speaker:Emilio Jeldrez (King)
Date:Monday, March 17
Time:5:30pm - 6:00pm
Location:Room 2010, West Hall
Tuesday, March 18
Live Service Games Summit: Mass Engagement Winning Strategies: The 15M Player Tournament of 'Candy Crush Saga'
Speaker:Margaux Diaz (King), Roberto Kusabbi (King)
Date:Tuesday, March 18
Time:9:30am - 10:30am
Location:Room 2006, West Hall
Thriving Players Summit: Prosocial Design Workshop
Speaker:Natasha Miller (Blizzard Entertainment), Weszt Hart (Riot Games)
Date:Tuesday, March 18
Time:9:30am - 11;50am
Location:Room 3005, West Hall
The Climate Crisis Workshop
Speaker:Grant Shonkwiler (Shonkventures LLC), Trevin York (Dire Lark), Paula Angela Escuadra (Microsoft / Xbox), Jennifer Estaris (ustwo games), Arnaud Fayolle (Ubisoft)
Date:Tuesday, March 18
Time:10:00am - 6:00pm
Location:Room 204, South Hall
AI Executive Panel: Exploring What's Next in AI for Gaming (Presented by EPAM)
Speaker:Stef Corazza (Roblox) Vitalli Vashchuk (EPAM) Haiyan Zhang (Xbox), Craig Nowell, Databricks
Date:Wednesday, March 19
Time:10:30am - 11:30am
Location:Room 2020, West Hall
Gaming Reimagined: Mobile’s Impact on Play Today (Presented by King)
Speaker:Todd Green (King), Paula Ingvar (King), Peiwen Yao (Blizzard Entertainment)
Date:Tuesday, March 18
Time:10:50am - 11:50am
Location:Room 2000, West Hall
Unpacking Anti-Toxicity Strategy in "Call of Duty" (Presented by Community Clubhouse)
Speaker:Mark Frumkin (Modulate), Grant Cahill (Activision)
Date:Tuesday, March 18
Time:2:40pm - 3:40pm
Location:Esplanade 158, South Hall
Live Service Games Summit: Game Designer's Notebook
Speakers: Marta Cortiñas (King), Kenny Dinkin (King)
Time:2:40pm - 3:40pm
Location:Room 2006, West Hall
Wednesday, March 19
Opening a Billion Doors with Xbox (Presented by Microsoft)
Speaker:Leo Olebe (Microsoft), Chris Charla (Microsoft)
Date:Wednesday, March 19
Time:12:30pm - 1:30pm
Location:Room 3022, West Hall
Accelerating Your Inner Loop with Visual Studio and GitHub Copilot AI (Presented by Microsoft)
Speaker:David Li (Microsoft), Michael Price (Microsoft)
Date:Wednesday, March 19
Time:12:30pm - 1:30pm
Location:GDC Industry Stage, Expo Floor, South Hall
Grow Your Audience with the Updated Xbox Experience on PC (Presented by Microsoft)
Speaker:Tila Nguyen (Microsoft), Jose Rady (Microsoft)
Date:Wednesday, March 19
Time:2:00pm - 3:00pm
Location:GDC Industry Stage, Expo Floor, South Hall
Make your Game Available ANYWHERE with Xbox Cloud Gaming (Presented by Microsoft)
Speaker:Harrison Hoffman (Microsoft), Jordan Cohen (Microsoft)
Date:Wednesday, March 19
Time:2:00pm - 3:00pm
Location:Room 2000, West Hall
Masterworking Systems: Lessons Learned from the Engineering of Season of Loot Reborn in 'Diablo IV'
Speaker:Patrick Ferland (Blizzard Entertainment)
Date:Wednesday, March 19
Time:2:00pm - 3:00pm
Location:Room 2006, West Hall
Ask Game Lawyers Anything Roundtable Day 1
Speaker:Ryan Black (DLA Piper (Canada) LLP), Brandon Huffman (Odin Law and Media), Angelo Alcid (Microsoft Corp.), Yan Perng (Netflix)
Date:Wednesday, March 19
Time:3:30pm - 4:30pm
Location:Room 308, South Hall
Xbox Game Studios Panel: Scaling Cross-Platform Development Across Xbox and PC (Presented by Microsoft)
Speaker:Kate Rayner (Microsoft), Soren Hannibal Nielsen (Microsoft, Chuck Rozhon (Obsidion Entertainment), Chad Dawson (Double Fine Productions) Phil Cousins (Microsoft), Magnus Auvinen (Machine Games)
Date:Wednesday, March 19
Time:3:30pm - 4:30pm
Location:Room 2000, West Hall
Thursday, March 20
DirectX State of the Union: Raytracing and PIX Workflows (Presented by Microsoft)
Speaker:Claire Andrews (Microsoft), Austin Kinross (Microsoft)
Date:Thursday, March 20
Time:9:30am - 10:30am
Location:Room 2009, West Hall
VFX Storytelling: How "Hearthstone" Breathes Life Into Hundreds of Cards
Speaker:Alex Cortes (Blizzard Entertainment)
Date:Thursday, March 20
Time:11:00am - 12:00pm
Location:Room 2006, West Hall
Inclusive Gaming AI: Red Teaming for Accessibility and Disability
Speaker:Brannon Zahand (Microsoft)
Date:Thursday, March 20
Time:11:00am - 12:00pm
Location:Room 3005, West Hall
Strategies for Indie Devs: How to Succeed with Xbox (Presented by Microsoft)
Speaker:James Lewis (Microsoft)
Date:Thursday, March 20
Time:11:30am - 12:30pm
Location:GDC Industry Stage, Expo Floor, South Hall
G.A.N.G. Demo Derby: Sound Design
Speaker:Nick Hartman (Sound Lab), Scott Gershin (Sound Lab), Charles Deenen (Source Sound Inc), Gary Miranda (Injected Senses Audio), Brian Farr (Blizzard Entertainment)
Date:Thursday, March 20
Time:12:15pm - 1:45pm
Location:Room 3018, West Hall
From Idea to Action: Lessons from a New Accessibility Initiative (Presented by The Entertainment Software Association)
Speaker:Aubrey Quinn (Entertainment Software Association), Paul Amadeus Lane (Amadeus 4th Corp), Amy Lazarus (Electronic Arts), Dara Monasch (Google), Anna Waismeyer (Microsoft/Xbox), Steven Evans (Nintendo of America), David Tisserand (Ubisoft)
Date:Thursday, March 20
Time:12:15pm - 1:15pm
Location:GDC Main Stage, West Hall, Street Level
Windows Productivity Tools for Game Developers (Presented by Microsoft)
Speaker:Demitrius Nelon (Microsoft), Kayla Cinnamon (Microsoft)
Date:Thursday, March 20
Time:12:15pm - 1:15pm
Location:Room 2024, West Hall
Amplifying Player Voices with LLMs in Game Development
Speaker:Joshua Koen (Blizzard Entertainment), Ian Livingston (Blizzard Entertainment)
Date:Thursday, March 20
Time:1:30pm - 2:00pm
Location:Room, 2010, West Hall
Securing the Joy of Gaming: Xbox's Commitment to Gaming Security and Innovation (Presented by Microsoft)
Speaker:Temi Adebambo (Microsoft)
Date:Thursday, March 20
Time:2:00pm - 3:00pm
Location:GDC Industry Stage, Expo Floor, South Hall
Xbox Play Anywhere Developer Roundtable (Presented by Microsoft)
Speaker:Chris Charla (Microsoft)
Date:Thursday, March 20
Time:2:00pm - 3:00pm
Location:Room 2004, West Hall
King: Enhancing Mobile Audio with Accessibility and Inclusion
Speaker:Eduardo Broseta (King)
Date:Thursday, March 20
Time:2:30pm - 3:00pm
Location:Room 3024, West Hall
Friday, March 21
Game Career Seminar: STR, DEX and INT: A Genre-Spanning Way to Think About Gameplay
Speaker:Joseph Shely (Blizzard Entertainment)
Date:Friday, March 21
Time:11:50am - 12:20pm
Location:Room 3005, West Hall
Game Career Seminar: Killer Portfolio or Portfolio Killer Part 2: Portfolio Reviews
Speakers:Greg Foertsch (Bit Reactor), Sarah LeBlanc (Bit Reactor), Rembert Montald (Lightspeed LA), David Yee (Unannounced), Jeffrey Johnson (inXile Entertainment), Jade Law (Wardog Studios), Gaurav Mathur (E-Line Media), Jessica Kutrakun (Hypixel Studios), Inmar Salvatier (Maxis), Jeff Parrott (Blizzard), Daanish Syed (Bit Reactor), David Johnson (UndertoneFX), Jeff Skalski (Yellow Brick Games)
Date:Friday, March 21
Time:2:00pm - 5:00pm
Location:Room 3000, West Hall